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port of Snes 9x GX to the Xbox 360

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  • port of Snes 9x GX to the Xbox 360

    http://www.youtube.com/watch?v=HBDYbRxYax4

    nå jävligt grymt


    "It uses libxenon, so it was developed without any of the official xbox development tools. "



    I finally committed what i've been working on since some time into the free60 git repository (http://free60.git.sourceforge.net/gi...b.cgi?p=free60). It's aim is, together with the other parts there, to provide homebrew SDK, similar to what devkitPPC/libogc does for Wii.

    I know that some people are not interested in this, so those people should simply ignore this. But other people could use this as a base to port emulators, media players, games etc.

    Currently supported features are:

    * Memory management, so we have a easy-to-use 32bit memory map (with separate cached and uncached access to memory, uncached access to peripherals)
    * full GPU support based on my xenos-library
    * framebuffer setup, currently only 640x480 VGA
    * USB support, including mass-storage and HID
    * That also gives us input support from xbox controllers
    * basic PPC functionality like timebase, cache control
    * SMC, uart

  • #2
    Free60 måste jag ta och installera på min (skit)gamla bannade Xbox 360. Trodde inte jag skulle komma att få någon användning för den gamla burken men här har vi ju svaret! :-)

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